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NVIDIA Quadro4 580 XGL

Graphics Processor
NV18
Pixel Shaders
2
Vertex Shaders
N/A
TMUs
4
ROPs
4
Memory Size
64 MB
Memory Type
DDR
Bus Width
128 bit
GPU Chip
GPU
The Quadro4 580 XGL was a professional graphics card by NVIDIA, launched on November 12th, 2002. Built on the 150 nm process, and based on the NV18 graphics processor, the card supports DirectX 7.0. Since Quadro4 580 XGL does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The NV18 graphics processor is a relatively small chip with a die area of only 65 mm² and 29 million transistors. It features 2 pixel shaders and 0 vertex shaders, 4 texture mapping units, and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). NVIDIA has paired 64 MB DDR memory with the Quadro4 580 XGL, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 300 MHz, memory is running at 200 MHz.
Being a single-slot card, the NVIDIA Quadro4 580 XGL does not require any additional power connector, its power draw is not exactly known. Display outputs include: 1x LFH60. Quadro4 580 XGL is connected to the rest of the system using an AGP 8x interface.

Graphics Processor

GPU Name
NV18
Architecture
Celsius
Foundry
TSMC
Process Size
150 nm
Transistors
29 million
Density
446.2K / mm²
Die Size
65 mm²

Graphics Card

Release Date
Nov 12th, 2002
Generation
Quadro4 Celcius
(x80)
Predecessor
Quadro2 Celcius
Successor
Quadro FX Rankine
Production
End-of-life
Bus Interface
AGP 8x
Reviews
26 in our database

Clock Speeds

GPU Clock
300 MHz
Memory Clock
200 MHz
400 Mbps effective

Memory

Memory Size
64 MB
Memory Type
DDR
Memory Bus
128 bit
Bandwidth
6.400 GB/s

Render Config

Pixel Shaders
2
Vertex Shaders
0
TMUs
4
ROPs
4

Theoretical Performance

Pixel Rate
1.200 GPixel/s
Texture Rate
1.200 GTexel/s

Board Design

Slot Width
Single-slot
TDP
unknown
Suggested PSU
200 W
Outputs
1x LFH60
Power Connectors
None

Graphics Features

DirectX
7.0
OpenGL
1.5
OpenCL
N/A
Vulkan
N/A
Pixel Shader
1.1
Vertex Shader
1.1
May 7th, 2024 12:55 EDT change timezone

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